Guest Post // First and Last Lines of Iconic Books

Wednesday, November 6, 2019


Reading the first line of a book is like reading a written invitation addressed to you. If you like what the invitation says, you read on. If you don’t like it, or it doesn’t interest you, you close the book and read a different story. Authors know the importance of those first few words. Some authors even devote several months of time to develop the opening line of their book. Famous author, Stephen King revealed that he has spent up to several years on opening sentences, claiming that the extra time has contributed to the success of his works. 

Though formulating the ideal first line is critical, formulating the last sentence of a story is arguably just as important. While opening sentences invite you in, the last sentence wraps the story up and leaves you with an impression that can last a lifetime. Invaluable created this visual that highlights the beginnings and endings from famous novels. 










What are the first and last lines of your favorite stories?

Guest Post // Nine Video Games Readers Will Love by Gwen C. Katz

Sunday, April 22, 2018

When I'm not writing, I'm a big fan of indie video games, and I've always thought there should be more overlap between the book community and the video game community. After all, video games are just another form of storytelling, and many modern video games, especially on the indie side, feature well-developed plots, memorable characters, and immersive worlds. But the video game community has done little to convince readers that it's worth their time, and the major titles that get the most attention are usually the same dull first-person shooters about grizzled old soldiers that turned off the book community in the first place. Plus, a new video game can cost $60, require a $400 console, and take twenty hours to finish. No wonder so many readers have no interest in games.

So I've put together my own list of recommendations for anyone who loves books and is interested in getting into video games. In order to make this list available to the widest audience possible, regardless of skill level, budget, or time constraints, the games generally share the following traits: a) short length, b) low cost and wide availability, c) moderate difficulty, and most importantly, d) excellent storytelling. I hope every reader will find something here that catches their interest.

Photopia

Genre: Interactive Fiction

Year: 1998


You know text adventures. They're those goofy-frustrating games from the 80's full of "you were eaten by a grue" and "you can't get ye flask" that vanished as soon as graphics cards were invented. Right? Wrong! It turns out that not only are text adventures still around, but they've developed into their own art form as interactive, high-concept short stories. There's a thriving (if extremely insular) interactive fiction community devoted to making and playing these games (you can play my own surreal historical game The House of Fear here).

Interactive fiction is very literary, so it's a natural entry point for fans of non-interactive fiction, and one of the best games to start with is Photopia. This beautiful, heartbreaking story alternates between slice-of-life and a fantasy bedtime story told to a little girl, using the different colors of the spectrum as inspiration for different settings: red is the surface of Mars, blue is beneath the sea, and so on. It's a meditative experience, and one that's over far too quickly.

Photopia is free to play online.

Portal

Genre: First Person

Year: 2007


If I was going to include just one AAA game on this list, it had to be Portal. It made a huge splash when it burst onto the scene. An all-female cast! A weapon that isn't a weapon! But it wasn't just a fad. Many gamers still list Portal among their favorites. This is by far the most challenging game on this list, but it's got a nice slow learning curve, and I think even a beginner can complete this one without assistance, given enough patience.

You are in a research facility, and a deadpan AI named GLaDOS (Genuine Lifeform and Disk Operating System) is guiding you through a series of puzzles designed to test the newly invented portal gun, which can create holes through space-time. GLaDOS promises you cake when you finish all the tests. But as you progress and notice how suspiciously empty the facility is—as well as signs that someone before you escaped the testing procedure—it becomes apparent that the cake is a lie.

This game is a masterclass of minimal storytelling. The whole thing takes place inside one building with no explanation as to who you are or how you got there, dropping only the slightest tantalizing hints about what happened. (The sequel, Portal 2, has a much broader scope, yet is a lesser achievement.) There are only two characters, one of whom never talks and the other of whom doesn't appear in person until the final scene. Plus, Portal is the funniest game you're ever likely to play, packed with dark humor that makes GLaDOS into one of the all-time great video game characters. Check out Portal for yourself and you'll discover that the hype is not overstated.

Portal is available on Steam.

Thomas Was Alone

Genre: Platformer

Year: 2012


Childhood experiences with Mario left platformers synonymous with frustration in my mind, but Thomas Was Alone radically reinvents the platformer as a vehicle for deep exploration of character. You guide a collection of colored rectangles through a geometric environment, accompanied by narration that explains who the different rectangles are and what they're experiencing. The hopeful, bittersweet story that unfolds explores artificial intelligence, friendship, self-sacrifice, and the nature of personhood.

It's astonishing how much personality this game imbues into a set of characters who are literally featureless. These rectangles are distinctly British, and their oh-so-human foibles, like condescension and self-aggrandizement, make their personalities all the more endearing—and their final choice all the more powerful.

Don't be fooled by its minimalist graphics and simple puzzles—every aspect of Thomas Was Alone is lovingly crafted, from the smoothly implemented controls to the soothing, audiobook-style narrator. You'll fall in love with Thomas, Chris, John, Claire, Laura, James, and Sarah, and you just might cry at the end.

Thomas Was Alone is available on Steam.

Gone Home

Genre: First Person

Year: 2013


You arrive at the creepy mansion on the hill at midnight during a storm, only to discover...a sweet story of teenage first love?

Gone Home defies expectations in the best possible way. It's a horror-style exploration game with no horror, a Myst-style puzzler with no puzzles, a first-person game where the point-of-view character is not the protagonist, and a romance between teen girls in an industry where neither girls nor LGBT people are valued.

You're the college-age sister who returns home from backpacking in Europe to find the house empty. As you wander around looking at things to try to piece together where everyone is, your teenage sister's diary entries play, narrating her arrival at a new school, her desire to become a writer, and her friendship with and budding attraction to the school's punk-rock cool girl. Interwoven with this are the side stories of your mom, a forest ranger, and dad, a writer of pulpy thrillers who every author will immediately relate to. The teen voice is incredibly authentic, and the sweet story is told with refreshing sincerity. Gone Home is the perfect game for YA readers, or for just about anyone.


Kentucky Route Zero

Genre: Adventure

Year: 2013


"Steinbeckian" is the word that immediately comes to mind the moment this game opens with an old delivery truck pulled up outside a novelty gas station so the driver can ask the blind station attendant for directions. The driver is informed that, to get to that address, he'll have to take a mysterious underground highway known as the Zero. The rest of the story follows his journey to find and navigate the Zero and the collection of strange, broken people he meets along the way.

But the plot isn't the star attraction here: It's the lyrical storytelling, the magical realist Americana visuals, the bluegrass soundtrack, and the deep, wistful emotions. The game uses a mixture of deliberately primitive 3D scenes and pure text scenes, with a black and white vector map connecting them all. There are loads of Easter eggs on the map, so be sure to explore.

The crafting of this game is absolutely flawless. Every line, image, and interaction builds perfectly on everything else to create a perfect image of the mix of determination and quiet despair that characterizes the lives of the American precariat. The characters and their problems are all too familiar: The antique shop deliveryman making his last trip before the store closes; the young doctor forced to shill for a pharmaceutical company to pay his school debts. The picture is bleak, but it's softened by the beauty of the storytelling and the feeling of shared humanity. The final chapter hasn't been released yet, so we don't know how it ends, but I have no doubt it will leave me as speechless as the rest did.

Kentucky Route Zero is available from Good Old Games. The final chapter is expected sometime this year.

Papers, Please

Genre: Sim

Year: 2013


Man, 2013 was a good year. In this 8-bit simulator, you've been assigned to work at a border checkpoint in a fictional eastern bloc country in the 1980s. You must stop smugglers, criminals, and terrorists from crossing the border, armed only with a set of increasingly complex entry requirements.

Oh man, this game will get into your head, and it's not just the increasing pressure of trying to process enough paperwork to earn a living wage and keep your family from starving. Will you turn away the man carrying contraband medicine, or the person whose sex doesn't match their passport? Will you do missions for a morally ambiguous resistance group? Will you place more people under arrest when the border guard offers you a cut of his wages? Why is it easier to empathize with the not-too-bright drug smuggler than with the countless law-abiding citizens who struggle to keep up with the constant rule changes?

Papers, Please is complex, it's psychological, and it will make you rethink your basic ideas of right and wrong, all in a game where your only choices are "approve" and "reject."

Papers, Please is available from Good Old Games.

Oxenfree

Genre: Adventure

Year: 2016


It's summer, and you and your high school friends take the ferry to an island that used to be a naval base and is now a state park, planning on a night of drinking and teenage misbehavior. But when your radio starts picking up bizarre signals, it turns out that the ghosts of the past aren't as quiet as they should be.

Oxenfree is an immersive, high-stakes supernatural thriller with a time-travel element and plenty of moments of outright terror. At the same time, the characters are well-rounded, their dialogue is realistic, and their relationships are just as compelling as the main plot. The protagonist and her new stepbrother are two of the lead characters, a relationship you don't often see but one that many real-life teenagers will resonate with.

A lot of modern adventure games have your in-game choices affect how the non-player characters react to you, but I've never seen a game implement the mechanic as thoroughly as Oxenfree. The radio mechanic is also unique and interesting; tuning the radio to different frequencies can either reveal clues or trigger different events. The gameplay leaves something to be desired, but the edge-of-your-seat story will definitely have you playing this one all the way through. And then maybe playing it again.

But not too late at night.


Tacoma

Genre: First Person

Year: 2017


The makers of Gone Home are back with an even more ambitious follow-up. You play a contractor sent to recover an artificial intelligence from an abandoned space station owned by a large multiplanet corporation. You are strictly forbidden from looking around the station or investigating what happened to the crew. But the station's VR recording system has left snippets of the crew's life for you to find. It looks like someone is trying to tell you something.

The diverse cast that inhabits the space station is immensely relatable, and you'll easily get sucked into their daily life as they deal with problems like keeping in touch with faraway family and saving up to go back to school. Their world, where everyone lives precariously indebted to megacorporations who pay them in loyalty points and record their every move, is simultaneously crushingly dystopian and all too realistic. There's a quiet heroism to the characters' ability to live normal lives amid the pressures of this system, and the way they rally in the face of disaster will have you rooting for them.

Oh, and don't forget to look for the cat.


Night in the Woods

Genre: Adventure

Year: 2017


A college dropout returns to her hometown with the goal of resuming her aimless life, only to find that it isn't the way she remembers. Stores have closed, her friends have changed, and people are going missing.

This is one of those horror games that hits way too close to home. It insightfully captures the witty-cynical attitude of a generation that has watched their future be systematically stolen from them, young people who act like teenagers a little too long because they have nothing to look forward to except a job at the convenience store. It's almost a relief when a dismembered arm appears, providing the hope of a villain more concrete than structural economic disadvantage.

But don't let all that make Night in the Woods sound like a drag. The lackadaisical cast injects a lot of humor into the story, from a neighbor's not-quite-Pulitzer-quality poetry ("I got mad one time/It was online") to your mom's supply of books about children raised by eels. The unusual gameplay combines the basic adventure-game mechanics with bits of platformers, roguelikes, and Guitar Hero. It's impossible not to get sucked into the characters' lives, and the message about the connections we build and the meaning we find in the face seemingly inexorable loss resonates far beyond one game.

Night in the Woods is available from Good Old Games.

What are your favorite video games? What video games do you think the book community would enjoy?

A side note from Cyra - You should most definitely read Gwen's book AMONG THE RED STARS! It's so good!!

Goodreads
My Review


World War Two has shattered Valka’s homeland of Russia, and Valka is determined to help the effort. She knows her skills as a pilot rival the best of the men, so when an all-female aviation group forms, Valka is the first to sign up.

Flying has always meant freedom and exhilaration for Valka, but dropping bombs on German soldiers from a fragile canvas biplane is no joyride. The war is taking its toll on everyone, including the boy Valka grew up with, who is fighting for his life on the front lines. 

As the war intensifies and those around her fall, Valka must decide how much she is willing to risk to defend the skies she once called home.

Inspired by the true story of the airwomen the Nazis called Night Witches, Gwen C. Katz weaves a tale of strength and sacrifice, learning to fight for yourself, and the perils of a world at war.

Repost: Rarity from the Hollow: How a Science Fiction Novel Can Help Prevent Child Abuse

Thursday, February 23, 2017

Today I'm reposting an updated version of a guest post that went up on the blog last April!

RARITY FROM THE HOLLOW by Robert Eggleton recently got an updated cover! I am personally kind of loving this new cover. And the dress the little girl is wearing is AWESOME!

I updated the buy links, cover, blurb, and 'about the author' sections of the original post and added some new information at the bottom regarding reviews of the new edition and some information regarding what was updated in the new edition!

Remember that the proceeds of this book support the prevention of child abuse so if you think this sounds like the book for you, you'll be supporting a wonderful cause by purchasing it! :)


Rarity from the Hollow by Robert Eggleton
Publisher: Dog Horn Publishing
Publication Date: March 16th, 2016
Pages: 354

Buy Links:


**Author proceeds support the prevention of child abuse!**

Blurb:

Lacy Dawn's father relives the Gulf War, her mother's teeth are rotting out, and her best friend is murdered by the meanest daddy on Earth. Life in the hollow is hard. She has one advantage -- an android was inserted into her life and is working with her to cure her parents. But, he wants something in exchange. It's up to her to save the Universe. Lacy Dawn doesn't mind saving the universe, but her family and friends come first.

Rarity from the Hollow is adult literary science fiction filled with tragedy, comedy and satire. 

“The most enjoyable science fiction novel I have read in years.” 
Temple Emmet Williams, Author, former editor for Reader’s Digest 


“Quirky, profane, disturbing… In the space between a few lines we go from hardscrabble realism to pure sci-fi/fantasy. It’s quite a trip.” 
    Evelyn Somers, The Missouri Review

. "…a hillbilly version of Hitchhiker’s Guide to the Galaxy…what I would have thought impossible; taken serious subjects like poverty, ignorance, abuse…tongue-in-cheek humor without trivializing them…profound…a funny book that most sci-fi fans will thoroughly enjoy." -- Awesome Indies (Gold Medal)

“…sneaks up you and, before you know it, you are either laughing like crazy or crying in despair, but the one thing you won’t be is unmoved…a brilliant writer.” --Readers’ Favorite (Gold Medal)

“Rarity from the Hollow is an original and interesting story of a backwoods girl who saves the Universe in her fashion. Not for the prudish.” —Piers Anthony, New York Times bestselling author 

“…Good satire is hard to find and science fiction satire is even harder to find.” -- The Baryon Review

I have something exciting today! I have author Robert Eggleton on the blog talking about his debut novel Rarity from the Hollow for my very first guest post! He's written a great little piece on how and why a science fiction novel helps to prevent child abuse! This post is kind of long, but it's pretty interesting if you have time to read it all!

Guest Post:


Tragedy to Comedy

Rarity from the Hollow by Robert Eggleton 

Rarity from the Hollow by Robert Eggleton is an adult literary science fiction novel, not for the prudish, faint of heart, or easily offended. This article presents a personal account by the author about the how and why a satiric and comical adventure, one that includes some very harsh and tragic scenes, enough food for thought to last a long time, helps to prevent child abuse.   

I’ve worked in the field of child advocacy for over forty years. A few months ago, I retired from my job as a children’s psychotherapist for an intensive mental health, day treatment program. Many of the kids in the program had been abused, some sexually. Part of my job was to facilitate group therapy sessions. 

One day in 2006 during a group therapy session, I was sitting around a table used for written therapeutic exercises, and a little girl with stringy, brown hair sat a few feet away. Instead of just disclosing the horrors of her abuse at the hands of the meanest daddy on Earth, she also spoke of her hopes and dreams for the future: finding a loving family who would protect her.

This girl was inspiring. She got me thinking again about my own hopes and dreams of writing fiction, an aspiration that I’d held in since I was twelve years old. My protagonist was born that day – an empowered victim who takes on the evils of the universe: Lacy Dawn. I began to write fiction in the evenings and sometimes went to work the next day without enough sleep. Every time that I would feel discouraged, when I felt like giving up, I would imagine Lacy Dawn speaking honestly about the barriers that she faced in pursuit of her dream of finding a permanent and loving home.

I got to the point where I needed more to sustain my drive. My wife and I talked it over. That’s when the idea of donating proceeds to the prevention of child abuse became a commitment that has sustained my discouragement to this day. Three short Lacy Dawn Adventures were subsequently published in magazines. Rarity from the Hollow is my debut novel.

At least half of author proceeds have been donated to Children’s Home Society of West Virginia, a nonprofit child welfare agency where I worked in the early ‘80s. It was established in 1893 and now serves over 13,000 families and children each year in an impoverished state with inadequate funding to protect child welfare.

During my career, many emotionally charged situations have tugged my heart strings so hard that child welfare became more than my job, more than a cause. It became a calling. Rarity from the Hollow fictionalized some of my true-life experiences and includes elements of poverty, domestic violence, child maltreatment, substance abuse and mental health problems. I wrote what I know best. My characters are more real than not, even though the backdrop of the story is science fiction.

I modeled the flow of the story after a mental health treatment episode involving a traumatized child: harsh and difficult to read scenes in the beginning of the story are similar to how, in treatment, therapeutic relationships must first be established before very difficult disclosures are made; cathartic and more relaxed scenes in middle chapters as detailed disclosures are less painful; and, increasingly satiric and comical toward the end through an understanding that it is “silly” to live in the past, that demons, no matter how scary, can be evicted, and that nothing controls our lives more so than the decisions that we make ourselves.

I know that it sounds weird, but I imagined victims benefiting from having read a science fiction story. Maybe I was trying to rationalize a balance between these two competing interests – writing fiction and my interests in child welfare. Even though I’d paid into the U.S. Social Security fund for over fifty-two years, I felt a little guilty about retiring from work. The decision to donate author proceeds to child abuse prevention helped resolve some of my guilty feelings.

In hindsight, maybe my idea that victims of childhood mistreatment could benefit from reading Rarity from the Hollow wasn’t so off-base after all. Four book reviewers have privately disclosed to me that they were victims of childhood maltreatment, like me, and that they had benefited having read the story. Three of them wrote glowing book reviews of the novel, one of whom publicly disclosed that she had been a rape victim as part of her review, and the fourth reviewer promoted the novel on her blog and on a radio show broadcast from the U.K. This book reviewer wants to interview Lacy Dawn, the protagonist. 

Wouldn’t it be wonderful if a parent could read a book and actually become a better parent? In my experience, we typically parent the way that we were parented, even, sometimes, when we strive to do better. Unfortunately, there is a correlation between experiencing abuse in childhood and inflicting abuse as a parent.

Nevertheless, Rarity from the Hollow is a tribute to the concept of victimization to empowerment. Many abused kids demonstrate resilience that, for me, is amazing. Especially when abuse is related to the mental illness or substance abuse of or by the parent, guilt, in my opinion, rather than functioning as a motivator to address the problem can actually be detrimental. Parents who read my story may achieve insight that their children, more than anything in the world, want to love them, and that, while the damage done may not be forgotten or forgiven, that their children are strong and can not only survive, but can become empowered.

Also, especially with increasing awareness of PTSD, such as that experienced by Lacy Dawn’s father in the story, “Rarity from the Hollow” provides hope to spouses that the condition is treatable. By exemplifying the impact of treatment, this story may encourage readers with PTSD, such as Vets returning from the war in the Middle East, to seek treatment. I certainly hope so. In my experience, PTSD and anger management concerns are related, and can potentially result in sudden anger at anything, including a defenseless child.

If you or one of your readers has experienced childhood violence and your emotions are easily triggered, please exercise caution before deciding whether or not to read Rarity from the Hollow. While there is only one violent scene, the third, it is intense and there are mature references in the story. Subsequent chapters become increasingly satiric and comical and the novel won a Gold Medal from Awesome Indies as a “…hillbilly version of Hitchhiker’s Guide to the Galaxy” – a science fiction comedy. My intent was for the early tragedy to amplify the comedy that follows, so I do also recommend that readers who have been victimized to stick with the story beyond the early chapter in order to witness the empowerment.

The intent of Rarity from the Hollow was to take its readers who have also been affected by past horrors from their tragedy into empowerment. The flow of the story is modeled after a mental health treatment episode: horror that is difficult to face and to disclose about in beginning chapters leading toward empowerment with subsequent disclosures as one acknowledges that the past is the past, and that nothing controls or lives more than the decisions that we make in the present. As in real life, however, I did not insert an artificial resolution of the complex issues presented in the story. Sometimes, we just have to move on. 

The intent of this novel is to sensitize people to the issue of maltreated children the way that Charles Dickens’ Tiny Tim worked his way into the hearts of millions of fans.

Thanks so much Robert for taking the time to write this for me! It was very interesting! When I was reading up on this novel, one of my first thoughts was that it sounded like it was written similarly to Hitchhiker's Guide to the Galaxy and that happens to be mentioned in this post!

If you want to purchase a copy of this novel, buy links are at the top! The proceeds help to prevent child abuse!

Excerpt:

From chapter 13, Mom I’d Like to Introduce You to My Fiancé:

            …..…Jenny (the mother) walked up the hill to Roundabend. She called Lacy Dawn's name every few yards. Her muddy tennis shoes slipped and slid.

            I hear her voice. Why won't she answer me?

            “Sounds like she’s talking to someone,” Jenny said to the Woods.  

            Nobody responded. The trees weren't supposed to since Jenny was no longer a child. Her former best friends had made no long-term commitment beyond childhood victimization. They had not agreed to help her deal with domestic violence in adulthood. She hugged the closest tree. 

            I will always love you guys.  

Jenny quickened her pace, stopped, and listened for human voices. A few yards later, she stopped again.    

            Now it sounds like she’s behind me instead of in front.  

            Jenny looked to the left of the path.

            There ain't no cave Roundabend, but there it is.  

            She walked toward the entrance. The voices grew louder and she looked inside. Lacy Dawn sat on a bright orange recliner. Tears streamed down her face.  Jenny ran to her daughter through a cave that didn't exit and into a blue light that did. 

            “All right, you mother f**ker!”

            “Mom!” Lacy Dawn yelled. “You didn’t say, ‘It’s me’ like you're supposed to (a traditional announcement mentioned earlier in the story)."

            DotCom (the android) sat naked in a lotus position on the floor in front of the recliner.  Jenny covered Lacy Dawn with her body and glared at him.    

            "Grrrrr," emanated from Jenny.  It was a sound similar to the one that Brownie (Lacy Dawn's dog) made the entire time the food stamp woman was at their house.  It was a sound that filled the atmosphere with hate.  No one moved.  The spaceship’s door slid shut.

            “Mommmmmy, I can’t breathe. Get up.” 

            “You make one move you sonofabitch and I’ll tear your heart out,” Jenny repositioned to take her weight off Lacy Dawn.

            Stay between them.

            “Mommy, he’s my friend. More than my friend, we’re going to get married when I'm old enough -- like when I turn fourteen. He’s my boyfriend -- what you call it -- my fiancé.”  

            “You been messin’ with my little girl you pervert!” Jenny readied to pounce.  

            “MOM!  Take a chill pill! He ain’t been messing with me. He’s a good person, or whatever. Anyway, he’s not a pervert. You need to just calm down and get off me.” 

            Jenny stood up. DotCom stood up. Jenny’s jaw dropped.

            He ain't got no private parts, not even a little bump.    

            “DotCom, I’d like to introduce you to my mommy, Mrs. Jenny Hickman. Mommy, I’d like to introduce you to my fiancé, DotCom.” 

            Jenny sat down on the recliner. Her face was less than a foot from DotCom’s crotch and she stared straight at it. It was smooth, hairless, and odor free.   

            “Mrs. Hickman, I apologize for any inconvenience that this misunderstanding has caused. It is very nice to meet you after having heard so much. You arrived earlier than expected. I did not have time to properly prepare and receive. Again, I apologize.”  

            I will need much more training if I'm ever assigned to a more formal setting than a cave, such as to the United Nations.

            “Come on, Mommy. Give him a hug or something.”       

            Jenny's left eye twitched.  

            DotCom put on clothing that Lacy Dawn had bought him at Goodwill. It hung a little loose until he modified his body. Lacy Dawn hugged her mother…     

            …(scene of Dwayne, the father, overheard by those in the spaceship while talking to himself)… “Besides, the transmitter was part of Daddy’s treatment. There're a lot of other things that he did to help fix Daddy. DotCom is like a doctor. You can see that Daddy has gotten better every day. And no, there ain’t no transmitter in you. DotCom figured you out like a good doctor and the only things wrong are a lack of opportunity and rotten teeth that poison your body. You don’t need no transmitter. He just gave you a few shots of ego boost. I don’t know what medicine that is, but I trust him. You ain't complained since the shots started -- not even with an upset stomach.” 

            "He's a doctor?" Jenny asked.

            “What's your problem anyway?” Lacy Dawn asked. “I know.  You’re prejudiced. You told me that people have much more in common than they do that's different -- even if someone is a different color or religion, or from a different state than us. You told me to try to become friends because sometimes that person may need a good friend. Now, here you are acting like a butt hole about my boyfriend. You’re prejudiced because he’s different than us.” 

            “Honey, he’s not even a person – that’s about as different as a boyfriend can get,” Jenny said. 

            “So?” 

            Mommy's right. Maybe I need a different argument.

            A fast clicking sound, a blur of motion, and a familiar smell assaulted them. 

            "What's that?" Jenny asked.  

            She moved to protect her daughter from whatever threat loomed. Brownie, who had been granted 27 / 7 access to the ship, bounded over the orange recliner, knocked DotCom to the floor, licked DotCom’s face, and rubbed his head on Jenny’s leg. He then jumped onto the recliner and lay down. His tail wagged throughout. Jenny sat down on the recliner beside Brownie and looked at Lacy Dawn.

            “But, you were crying when I first came in. That thing was hurting you.” Jenny shook her finger at DotCom to emphasize a different argument against him.

            “Mommy, I'm so happy that I couldn’t help but cry. My man just came home from an out-of-state job. I didn't talk to him for a whole year. Before he left, he told me that he wasn’t even sure if he'd be able to come home. I still don’t know what happened while he was gone. We ain't had no chance to talk. All I know is that he's home and I'm sooooo happy.” 

            “Your man came home from an out-of-state job?” Jenny patted Brownie on his head, some more and some more….  

            It's unusual for a man to promise to come back home and ever be seen again. Brownie likes him and that's a good sign. Maybe she's right about him helping Dwayne. Something sure did and it wasn’t me. It is a nice living room. They've been together for a while and I ain't seen a mark on herThat's unusual too. He ain't got no private parts and that's another good thingHell, if I get in the middle, she’d just run off with him anyway. I'd better play it smart. I don't want to lose my baby.  

            “What about his stupid name?” Jenny asked. 

            “I’ve got a stupid name, too. All the kids at school call me hick because my last name is Hickman.”

            “My name was given to me by my manager a very long time ago. It represents a respected tradition -- the persistent marketing of that which is not necessarily the most needed. I spam…,” DotCom said.  

            They both glared at him.  

            "Dwayne is sure to be home. I don’t want him to worry. Let’s go,” Jenny said.  

            “Okay, Mommy.” 

            “I love you, DotCom,” Lacy Dawn stepped out the ship’s door, which had slid open. Brownie and Jenny were right behind her.  

            “I love you too,” DotCom said. 

            Lacy Dawn and Jenny held hands and walked down the path toward home. The trees didn’t smile -- at least not so Jenny would notice. On the other hand, no living thing obstructed, intruded, or interfered with the rite.    


            Jenny sang to the Woods, “My little girl’s going to marry a doctor when she grows up, marry a doctor when she grows up, when she grows up.  My little girl’s going to marry a doctor when she grows up, marry a doctor when she grows up, when she grows up….”

Praise:

“…The author has managed to do what I would have thought impossible; taken serious subjects like poverty, ignorance, abuse, and written about them with tongue-in-cheek humor without trivializing them. In fact, the rustic humor and often graphic language employed by Lacy Dawn and her compatriots only serve to highlight their desperate lives, and their essential toughness and resilience….” “…it’s a funny book that most sci-fi fans will thoroughly enjoy.


“…It is funny and irreverent but beneath the hallucinatory story of visits to shopping planets and interstellar shopping games, there is a profound critique of social problems, substance abuse, child sexual abuse and child murder that is quite eye opening… Rarity from the Hollow is very, very good…I'd recommend Rarity From the Hollow to anybody who likes a side helping of the lunatic with their science fiction and fantasy.”

“…Full of cranky characters and crazy situations, Rarity From the Hollow sneaks up you and, before you know it, you are either laughing like crazy or crying in despair, but the one thing you won’t be is unmoved….”

About the Author:


I recently retired after 52 years of contributions into the U.S. Social Security fund so that I could write and promote my fiction. I’m a former mental health psychotherapist in West Virginia. But, after coming home drained from working with child abuse victims, I didn't have the energy left to begin its self-promotion. Author proceeds have been donated to a child abuse prevention program in my home state. http://www.childhswv.org/ 

A listing of services that are supported can be found here: http://mountainrhinestones.blogspot.com/2015/06/review-giveaway-rarity-from-hollow-by.html.

The Press

Dog Horn Publishing is a traditional small press located in Leeds. Adam Lowe is the owner. http://www.doghornpublishing.com/wordpress/books/rarity-from-the-hollow  The press also showcases other semi avant garde titles and publishes a popular magazine for the GLBTQ community (Vada). 

Author Contacts:

Website
Goodreads
Facebook - Robert Eggleton
Facebook - Lacy Dawn Adventures
Twitter
Google+
LinkedIn

Reviews of New Edition

Requests for reviews of the new edition of Rarity from the Hollow are now being considered. On 1-6-17, the first was published, five stars. To facilitate your consideration of reviewing this novel, the closing lines were: "…Brilliant satires such as this are genius works of literature in the same class as Orwell’s 'Animal Farm.' I can picture American Lit professors sometime in the distant future placing this masterpiece on their reading list." https://marcha2014.wordpress.com/2017/01/06/5-stars-for-rarity-from-the-hollowby-robert-eggleton/

Sample Positive Reviews of First Edition

The first edition of this novel had a formatting error that has been corrected. The second reads much smoother. This problem likely affected some reviewers of the first edition. A couple of book bloggers have upgraded their reviews based on a review of the second edition and others may do the same. Despite the formatting problem, the first edition was awarded two Gold Medals by major book review organizations, was named one of the best releases of 2015 by a Bulgaria book critic, and received twenty-six five star reviews and forty-three four star reviews by independent book review bloggers. An unsolicited Top 100 Amazon Reviewer found:

"Rarity from the Hollow written by Robert Eggleton, to be fully honest, was much more than expected and a great read – semi-autobiographical literary work full of beautiful and ugly things, adventure, romance, pain and humor…."

Another reviewer of the first edition found that the writing style was one-quarter turn beyond that of the famous author, Kurt Vonnegut. http://electricrev.net/2014/08/12/a-universe-on-the-edge/ 

While I’m flattered by this comparison, please note that the novel was found by the editor of Atomjack Science Fiction Magazine, to be “laugh-out-loud funny” in some scenes. 

Long-time book critic, Barry Hunter, closed his review, “…good satire is hard to find and science fiction satire is even harder to find."   http://thebaryonreview.blogspot.com/search?updated-min=2012-01-01T00:00:00-05:00&updated-max=2013-01-01T00:00:00-05:00&max-results=50 

Vonnegut, Douglas Adams (i.e., Hitchhiker's Guide to the Galaxy), or Tom Robbins (i.e., Another Roadside Attraction) are also close examples by subgenre. A former Editor of Reader's Digestfound that, "Rarity from the Hollow is the most enjoyable science fiction that I've read in several years…."  http://warriorpatient.com/blog/?p=58 

Recently, the novel was referred to as a Hillbilly version of Hitchhiker's Guide to the Galaxy  and awarded a gold medal by Awesome Indies:  “…Tucked between the folds of humor are some profound observations on human nature and modern society that you have to read to appreciate….”  http://awesomeindies.net/ai-approved-review-of-rarity-from-the-holly-by-robert-eggleton/  

More recently, with respect to the story's treatment of tough social issues, this reviewer said: "…I was hesitant to accept. I usually do not read or review books that discuss child abuse or domestic violence; however, I was intrigued by the excerpt and decided to give it a shot. I am glad that I took a risk; otherwise, I would have missed out on a fantastic story with a bright, resourceful, and strong protagonist that grabbed my heart and did not let go…."  http://www.onmykindle.net/2015/11/rarity-from-hollow.html 

A book reviewer from Bulgaria named Rarity from the Hollow as one of the best five books that he had read in 2015. http://codices.info/2015/12/top-5-for-2015-ventsi/ On January 20, 2016, Rarity from the Hollow was awarded a second Gold Medal by a popular book review site: https://readersfavorite.com/book-review/rarity-from-the-hollow

Additional praise of the first edition has been posted by book bloggers on Amazon. 

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